Scripting, UI & 3D modeling

I design the interface.
Then I make it work.

Player-facing design and the client/server systems behind it, built as one complete feature.

Pirate Interfaces · ShowcaseThe Harbour

A cinematic harbour menu with silver controls and a full-sail ship backdrop.

UI designVisual direction + Studio
Luau systemsClient + server
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My work

Have something in mind?

Scripting

Working systems, recorded in Studio.

3 projects
01

Musket combat system

Aiming, firing, reload and stance states, smoke, and HUD feedback captured in Studio.

WeaponsReload cycleHUD feedback
02

Counterform combat

Counter timing, guard feedback, and close-range combat shown in a live test.

CombatState flowFeedback
03

Chants, ranks, companies & loadouts

Chat commands, rank and company menus, and loadout selection shown working in Studio.

CommandsPlayer dataLoadouts
Rates

Clear starting points.

Send the rough idea and references. I’ll give you a real quote before anything starts.

01

UI design

Usually $15 / frame

Final price depends on complexity, states, references, and deadline.

02

UI implementation

Quoted per build

Responsive Studio layout, scaling, hierarchy, and agreed interactions.

03

Luau scripting

Quoted per system

Focused client/server work with the scope agreed before I start.

04

Design + scripting

Quoted per feature

One complete slice, from the screen to the working system behind it.

Small work begins after the agreed upfront payment. Larger work is split into paid checkpoints.

Have a project?

Send me the
rough version.

You don’t need a formal brief. Tell me what you’re building, show me the references, and say where you need help.

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